Projects are the heart of BOOM.
Are you working on a digital technology project this semester that you would like to showcase? Student projects will be featured across many disciplines, including games, robotics, data science, mobile phone apps, and more! Presenting your project at BOOM is a great opportunity to show off your hard work to many other students, faculty and corporate partners.
Each student participant will also be given BOOM swag, and can choose to submit their resume which will be included in a resume book given to sponsors. Finally, there will be a number of awards given to selected teams.
Project Submission Process
Required Materials
All current Cornell students are invited to present their projects in cutting-edge digital technology; projects may be the result of a class, an independent study, or an ongoing project. You are required to provide two resources for each project: presenters and a presentation (Poster, Device, Demo, etc.); if your project includes elements that people can interact with, all the better!
Team Size
Teams will be limited to a maximum of 5 registered presenters who will eligible for swag, awards, networking opportunities, and the resume book.
Project Spots Available
The number of approved projects may be capped depending on available space and other considerations. Be sure to submit your project on time.
Approval Process
When you submit your team's project, you and your listed team members will receive a confirmation email from the submission system. Once projects are collected, they will be reviewed by BOOM staff and the project submitter will receive a follow-up email with more information about your project's status. Projects will be reviewed for approval near the end of March. If your project is approved, your listed team members will be sent a link to submit your resume to be shared with sponsors and additional information for the expo.
Space and Materials
Projects typically receive between 8 and 12 square feet of table space based on their project type. You will also be provided with access to a power outlet, typically via a provided power strip. You will not be permitted to use additional extension cords or "daisy chain" power strips. You will be provided a surface (wall or easel with foam board) on which to affix a poster.
Posters
We recommend that your poster is readable from about 5 feet away, typically between 22″x 28″ and 24"x 36"in size. Cover the key points of your work. Detailed information should be included on your web page, handouts, and/or short oral presentation. Printing services are available on campus and via local retailers.
If poster printing presents a financial hardship for your team, please reply via the project approval email for assistance prior to printing your poster.
Before Boom
- Submit your projects starting in late February/early March
- Approval of projects will start at the close of project submission
- Resumes submission is open following project approval
Day of Boom
Not all team members need to be present for all of BOOM.
- 2-4pm: Arrive and set up
- 3pm: Early judging begins for those who are set up
- 4-6pm: BOOM expo open to public
- 5:45pm: Awards presented
Project Archive
Explore recent projects from the BOOM showcase. If you wish to view projects before 2024, please email us at comm-office [at] cis.cornell.edu (comm-office[at]cis[dot]cornell[dot]edu).
Learning in Queuing Systems with Buffers
Jeronimo Martin Duque
In our project, we study packet buildup in a network in which routers compete to get their packets processed by servers. We model and analyze this system mathematically to derive conditions that ensure there is no significant buildup. Our key contribution is the presence of buffers at the servers, which alters the behavior of the routers. This is complemented by simulations of the network, allowing us to better understand the dynamics of such systems.
Locket Widget
An Le
Locket is a widget that shows live photos from your best friends, right to your Home Screen. You and your best friends will see new pictures from each other every time you unlock your phone. It’s a little glimpse of what everyone’s up to throughout the day. We are currently #15 in Social Networking on the app store with 393.7K Ratings.
iName - Name Recognition & Pronunciation App
Shreayaa Nadagudy Srinivasan, Ariel Zou, Chaowei Xiao, Qiqiu Qian
iName is a real-time, culturally aware name recognition and pronunciation system that fosters inclusivity. Users can record name pronunciations, explore cultural backgrounds, and integrate with smart devices to ensure correct name usage in social and professional settings. iName addresses the exclusion faced by non-English speakers and promotes cultural identity through features like group-based name learning and an interactive world map.
Bump
Ilincev Simon, Vagish Eashan
Bump is an iOS app that seamlessly records all your in-person interactions with friends and provides you with a real-time directory of those around you. We turn passing moments with pals into lasting memories, and grant the ability to stay connected to any social scene from wherever you may be.
Uplift - Cornell Fitness
Caitlyn Jin, Andrew Cheung, Joshua Dirga, Stefanie Rivera-Osorio, William Lee
Cornell lacks a centralized platform for fitness activities and resources. With the demanding academic environment, students often overlook prioritizing their physical and mental health, leading to a lack of motivation to stay active. Uplift provides a personalized fitness platform that seamlessly integrates into the daily routines of gym-goers, offering access to up-to-date information on gyms, facilities, and fitness classes.
Resell
Cindy Liang, Ashley Herrera, Justin Guo, Peter Bidoshi, Shrayes Gunna
Cornell students seek to buy and sell pre-owned items for college life. Current methods involve the annual dump and run, Facebook marketplace, or class/organization group chats. Issues with these current models involve inaccessibility, lack of user credibility, and disorganization. Resell is a mobile application that aims to be the central hub for Cornell students to sustainably and reliably purchase and sell pre-owned goods.
Glimpse
Larry Tao, Ethan Kim, Hannah Whang, Nicole Yan
Glimpse combines Internet of Things (IoT) technology with point-of-sale (POS) systems to offer real-time insights on restaurant food waste. We hope to equip small restaurant businesses with tailored and actionable insights for optimizing their supply chain, while also facilitating sustainable food waste disposal practices. We do this through a physical device that collects real-time data, and an algorithm that generates visualizations and insights on a user dashboard.
Carriage Renewed - a Product by DTI
Darin Lee, Desmond Atikpui, Matthias Choi, Ryan Qiu, Selena Liu
Carriage is a ride share app that allows those with disabilities to easily travel across campus. Partnered directly with CULift (Cornell's paratransit service), Carriage is dedicated to making Cornell accessible for all. Carriage targets students of all backgrounds, ensuring that injuries or long-term physical illnesses do not hinder students from attending classes and activities.
Subito Music Education Platform
Alexander Noviello
Subito is a music education platform with advanced drill generation, practice tracking, sheet music vector search, sheet music generative AI, and optical music recognition. We've developed our own linear sheet music encoding, with which we've built a variety of novel AI and non-AI technology for instrument practice, bundled into one practice tool for students and teachers. Our mission is to make instrumental music education more efficient, rewarding, and accessible for all.
CritterEvo
Tailai Ying
CritterEvo is an artificial life simulator used to model evolutionary dynamics within an artificial ecosystem. Players configure parameters such as world size, resource distribution, and mutation rates to customize a procedurally generated world populated by critters whose main goal is to survive and reproduce. Using genetic algorithms and natural selection, these critters adapt over generations, developing unique behavior and trait sets optimized for survival.
Trigger Happy
Pedro Pontes Garcia, Elaine Ran, Linda Hu, Luke Leh
Trigger Happy is a fast-paced last-man-standing mobile game where 3-6 players aim to defeat their opponents using quick thinking and strategy.
It's the 1920s in Chicago, and you find yourselves in the backroom of a smoky, seedy speakeasy. Settle scores in a high stakes game of cards, where you bluff, steal and shoot your way through a rapid-fire showdown. With bullets scarce and trust even scarcer, if you don't play your cards right, you'll be left holding a dead man's hand!
SeeThru
Bennett Santora, Abhimanyu Kumar
SeeThru is the first social finance platform that lets creators verify their earnings and build trust—on their own terms. SeeThru solves the problem of fake gurus lying without consequence by allowing users to connect financial accounts and verify earnings. Honest creators gain trust and grow, while users find verified influencers and track their own financial milestones.
A Journey Towards Sound and Complete LLM Planning
Daniel Cao
LLMs have demonstrated significant progress in code generation and debugging for hard reasoning tasks but how well they work on AI planning/search? We show they can do amazingly when queried correctly in our framework: AutoToS. It guides the LLM step by step towards the generation of sound and complete search components through feedback from both generic and domain specific unit tests. We achieve 100% accuracy with minimal feedback iterations with LLMs of various sizes on all evaluated domains.
Navi- Campus navigation
Anvi Savant, Angelina Chen, Christine Tao, Mihili Herath, Nicole Qiu
Navi is more than just campus navigation– it's your personalized guide to Cornell and Ithaca. Not only does it get you from point A to point B, but it also helps you discover everything in between. Tailored specifically for Cornell students and Ithacans, our app offers a local touch that you won't find elsewhere.
We're elevating Navi with notifications, trip sharing, user route reporting, and a comprehensive campus information ecosystem – on both iOS and Android, wrapped in a bold new identity.
Le Goosery Store
Liam Giraldo, Yizhen Wu, Zach Seidner
Le Goosery Store is a tower defense video game designed for both mobile and desktop devices. In this game, you play as a grocery store owner, who is facing trouble with thieving raccoons! To stop the thieves from taking your groceries, you must hire staff throughout your grocery store to prevent the raccoons from stealing.
Le Petit Raccoon
Amy Li, Angelina Chen
Le Petit Raccoon is a two-phase video game combining stealth and cooking featuring Rocko, the master chef raccoon opening up their very own restaurant. However, Rocko has forgotten to purchase ingredients! In order to keep the restaurant open, the player must aid Rocko in pilfering ingredients from a sumptuous yet fortified grocery store, cooking delicious meals, and feeding the hungry!
Kernel Functions
Yacqub Mohamed
There is tremendous interest in running multiple applications on memory-constrained devices for industries such as agriculture and supply chain. But running multiple applications requires isolation, which only a traditional OS provides in a memory-wasteful way. We designed Kernel Functions, an operating system architecture where system calls and page fault handling are done on a single small kernel stack, orthogonal to a traditional OS, while still providing traditional OS services.
Score - Cornell Sports
Yucheng Shu, Adelynn Wu, Helen Bian, Jay Zheng, Luke Stewart
Looking for a seamless way to follow Cornell sports? Score is your all-in-one a sports discovery hub for tracking upcoming schedules, live scores, and past records. Stay connected to Big Red anywhere, anytime!
OOI: A Search Engine for Project Ideas
Yuvraj Sarda
I've curated 15,000+ project ideas from across the internet, used LLMs to refine and evaluate them, and integrated it all together into a search engine. Next time you need an idea, you can just go here, say what you're looking for, and the search engine will show you the best ideas there are!
Deploying LLMs on Neural Processing Units
Anthony Fei
As LLM models continue to be popular, a particular open area of research is hardware acceleration and how to make computations faster. During my summer, I worked on developing the software to support LLM deployment on a new hardware unit called the neural processing unit (NPU), which was previously not possible. My work addresses a critical research gap in hardware acceleration, paving the way for faster, more accessible AI applications on mobile devices.
Joblink
Ahmed Abdulla, Farhan Mashrur
We’re revolutionizing the way candidates track their job applications by using AI to automate the entire process. Our platform streamlines application tracking by using a custom NLP classifier to parse recruiter emails, identify updates, and organize them into a clear, real-time timeline. No more missed emails, manual spreadsheets, or status confusion—just effortless, accurate tracking from outreach to offer.
CUApts: Smarter Housing for Cornell students
Celline Lee, Jaeyoung Lee
CUApts is a centralized platform built to simplify Ithaca’s complicated student housing process. Designed for Cornell students, it replaces scattered spreadsheets, word-of-mouth tips, and endless group chats with one clean, reliable website. With smart search filters, direct landlord messaging, and a peer-driven advice page, CUApts streamlines students' housing journey from search to lease.
Connect & Thrive: Smart Social Meetup Planning
Sumit Gawali, Aditya Vinodh, Isha Madhurendra, Peipei Duan
Graduate students often struggle to coordinate social meetups while balancing academic workloads. Connect & Thrive is a UX-driven solution that streamlines event discovery, scheduling, and spontaneous meetups. It personalizes recommendations based on user preferences, integrates academic and social calendars, and fosters community engagement through real-time meetup suggestions, enhancing student well-being and social life.
Schedula
Mike Zheng
Help Cornell students to coordinate and take courses together. Students share their course schedule on schedula and add friends and view each other's schedule.
ChitterChatter: AI Language Practice Partner
Jadon Geathers
ChitterChatter is an AI-powered speaking partner that helps students strengthen their language skills through natural, voice-based conversations. Fully integrated with classroom curricula, it provides practice opportunities precisely aligned with instructors' lesson plans. Students receive focused feedback after each conversation, building confidence and proficiency through low-stakes practice while addressing the limitations of traditional language education at scale.
Automated Coagulant Dosing Controller
Anjali Asthagiri, Claire Chiu, Claire Wang, Lauren Hsu
1 in 3 people globally do not have access to safe drinking water. This lack of access in small and rural communities is often due to the financial and technical barriers associated with chemical dosing. Our automated chemical dosing system reliably adapts to raw water conditions by integrating novel mechanistic models, sensors, and remote access capabilities — ensuring sustainable and effective drinking water treatment that meets regulatory standards.
Perceptions of AI Chatbots as Language Tutors
Daria Badger, Ava Friesen, Baihe Peng, Rachel Wang, Subhadra Das
This study evaluates student perceptions of the effectiveness of AI chatbot language tutors as compared to human tutors, specifically in providing feedback on student-written sentences. We examine which aspects of feedback students find most beneficial or limiting in each approach, as well as students' preferences between tutors. Through this, we seek to determine how language learning tools can be enhanced to create more accessible and beneficial tutoring experiences for students.
AI Environmental Impact
Nuo Cen, Baihe Peng, Steven Zhou
Our project is an interactive, data-driven article that explores AI’s environmental impact, focusing on the energy and water consumption involved in generating AI outputs. It features textual explanations, data visualizations, and an interactive calculator that lets users estimate their AI-related resource use. Drawing on public datasets and government reports, the project aims to foster transparency about AI’s hidden environmental costs and empower informed decision-making.
Carrying Capacity Early Warning System
Selena Zheng, Daniel Baldeo-Thorne, Nihaal Konda, Srija Ghosh, Tim Adeyemi
Cornell Hack4Impact is creating a Carrying Capacity Early Warning System for GreenZone, a non-profit based in Mongolia, to combat degradation from overgrazing and climate change within their rangelands. Our system provides data on rangeland health, so herders, policymakers, and analysts make informed decisions to prevent overexploitation. This approach ensures sustainable rangeland management, reduces desertification risks, and supports the livelihoods of communities dependent on these lands.
DGA Studios Presents: Grub Bug
Phoebe An, Elmo Tang, Jacky Pan, Jacob Seto
Cornell’s Development in Games Association presents Grub Bug! Play as Cook Roach, a desperate yet determined father who’s taken to the streets to make ends meet the only way he knows how: selling grub. With no time to wait for a food vending license and cops closing in, you’ll cook, deliver, and drift through danger to outmaneuver every roadblock. Manage your oil, elude patrols, and dodge pedestrians—every mistake escalates the chase. Can you feed all against the odds?
Cornell Rocketry Software
Cameron Goddard, Arya Bhandari, Benjamin Zou, Max Larsson, Ronit Totlani
Cornell Rocketry is a 50+ student project team that is developing a high-powered, hybrid-propellant rocket from scratch. This year, we have been developing a cohesive software system to fuel, launch, and recover the rocket, while getting back essential telemetry every step of the way. This year represents a massive step up in the volume, complexity, and criticality of our software. Our work spans embedded systems, networking software, systems programming, UI design, and app development!
HireVision: Empower Talent
Pradhi Pakkerakari, Aryan Kumar
A step toward solving the age-old question of talent acquisition: "How do we hire and keep talent?" HireVision is the first video interview platform of its kind to offer an inclusive, scalable, and purely customaizable video interview experience that advocates for the candidate by providing the same immediate, downloadable AI-based summary and projection to both the candidate and the recruiter. Using methods derived from personality psychology research, HireVision ensures candidates and employers find their best respective culture and vibe fits, while also reducing the time to hire for companies.
Dataset Distillation for Foundation Models
Zhixin Sun
Our project utilized a self-supervised model to distill a smaller dataset. The smaller dataset can be used to pre-training other foundation models , saving resources and boosting performance.
Smart Collaboration Assistant
Liangcheng Dong, Guanlin Chen, Zhongyuan Wu
Our product is designed to improve team productivity and collaboration, not just attending meetings. It can join both online and offline meetings. During the meeting the assistant provides insights, mediates conflicts, and simulates the viewpoints of absent members. After the meeting the assistant summarizes the meeting and tracks and monitors the progress of follow-up tasks and provides real-time advice to team members.
CiteGeist: Automated Related Work Generation
Claas Beger, Carl-Leander Henneking
We present Citegeist: An application pipeline using dynamic Retrieval Augmented Generation (RAG) on the arXiv Corpus to generate a related work section and other citation-backed outputs. For this purpose, we employ a mixture of embedding-based similarity matching, summarization, and multi-stage filtering. To adapt to the continuous growth of the document base, we also present an optimized way of incorporating new and modified papers.
Clutch Coach
Dylan Price
Clutch Coach helps student-athletes up their game with personalized, in-person coaching and training through a peer-to-peer platform. Our platform provides youth and high school athletes with the unique opportunity to train directly with college and professional athletes, gaining insights, skills and feedback tailored to their specific needs.
Catacombs
Lawrence Daniels, Allen Chen, Happy Li, Joaquin Rivera
Catacombs is a 2D action strategy game made for PC. Seize control of ancient Egyptian enemies while on a journey to the afterlife!
ACT Mobile Safety Deck
Aiden Montesinos, Arianna Hsu, Brian Sa, Jessica Andrews
Hack4Impact partnered with ACT, a child safety non-profit, to create a user-friendly IOS app that digitizes their Safety Deck. This interactive app will replace costly PDFs and physical decks, offering offline access and an intuitive experience for parents, childcare providers, and law enforcement. Over two semesters, we’ll focus on design and development to improve accessibility, reduce costs, and enhance child safety efforts.
Pollen P.I.E
Daniel Baldeo-Thorne, Heisen Kong
Our project develops an autonomous drone for indoor hydroponic farms, addressing pollination and pest/disease detection challenges. The drone navigates confined spaces, automating pollination for flowering crops and using computer vision for real-time pest and disease monitoring. This innovative solution maximizes plant productivity, optimizes growing conditions, and enhances efficiency in indoor agriculture, offering a scalable approach to overcome traditional farming limitations.
CUAir (Cornell University Unmanned Air Systems)
Ashir Rao, Arnav Dangre, Brandon Vasquez Munoz, Justin Xiang, Rhea Goswami
CUAir is an award winning project team that designs and builds autonomous aircraft for real world missions. We are presenting our plane’s Intelligent System, capable of object detection and alphanumeric classification. CUAir is competing in the 2025 C-UASC competition with our new plane, Atlas. The team has 8 subteams and over 60 members in majors such as Computer Science, Electrical and Computer Engineering, and Mechanical Engineering.
Ithaca Community Recovery
Sophie Wang, Afran Ahmed, Joe Ugarte, Tuni Le
Ithaca Community Recovery (ICR) provides care for those facing mental health and addiction challenges. Their current system for managing groups, meetings, and leases is fragmented, making recovery support difficult. In collaboration with Hack4Impact (H4I), ICR is developing an admin-facing platform to streamline administration operations. This platform will not only improve efficiency, but break down stigmas around mental health and make recovery services more accessible.
Nutrivision
Archita Nemalikanti
I want to lose weight, but I need a live assistant to watch what I eat and count my calories because I am too busy to manually add up the numbers using a cell phone app. I built a VR/AR application that watches what you eat, counts your calories, and tracks your health.
CADENA- Coagulant Adsorbent Dosing Network
Johan DeMessie, Ayesha Abdiel
Water scarcity and contamination threaten global health, especially in underserved regions. Traditional water treatment relies on inefficient, costly dosing of coagulants and adsorbents. CADENA integrates an embedded sensor network with discrete complex analysis, CFD modeling, and molecular dynamics simulations to precisely optimize dosing in real time. A multilingual dashboard and mobile app provide live monitoring, making water treatment smarter, cheaper, and more accessible.
Apathia
David Kim, Andy Lasson, Angela Zhu, Lorrin Li, Jeremy Ku-Benjet
Apathia is a tactical online multiplayer mobile game. March your troops across the board and out-maneuver your opponent to claim territory and seize victory!
Rewind AI - a personalized AI powered by everything
An Le
Studies show that 90% of memories are forgotten after a week. Just like our hearing, our memory gets worse as we get older. If we have hearing aids for hearing and glasses for vision, what’s the equivalent for memory?
What if we could use technology to augment our memory the same way a hearing aid can augment our hearing? Rewind AI's vision is to give humans perfect memory through software solutions and AI wearable that can help you keep track of what you've said or heard.
Interaction Design for Children with ASD
Michael Liang, Daria Kot, David Bruk-Rodriguez, Pika Cai, Zhao Hang
Interaction Design for Children with ASD focuses on creating tools and environments tailored to the sensory needs of autistic children. We design adaptive solutions to either dampen overwhelming stimuli for hypersensitive children or enhance sensory experiences for hyposensitive ones, aiming to foster comfort, engagement, and effective learning in a safe, inclusive setting. We will present 6 demos and videos of physical devices showcasing the context of these solutions.
Grow Grow Giraffe
Francisco Kyriacou, Ibrahim Ismail, John Fernandez, Marcus Kim, Matthew Karwan
In a quest to win the Giraffe Space Race, players assume the role of a giraffe with an ever-extending neck. They must use their elongated neck to evade obstacles and destroy enemies on the treacherous journey to the moon.
Light Everywhere
Hsin-Ming Chao, Shivani Shrotri
Light Everywhere is a light module that can move across various surfaces, from floors to walls to ceilings. It features magnet-embedded wheels, an RGB LED ring, and Bluetooth connectivity, allowing users to control it via an app. Its mobility enhances the spatial functionality, providing users with the freedom to customize lighting scenarios. It enables the light to adapt to user behavior rather than constraining human activity to fixed lighting locations.
Autonomous Wave Robot
Bhadra Bejoy
This wave robot made for Prof. Petersen's CEI lab assists in construction. It can manipulate granular material by digging, building, and leveling. It is autonomous and creates complex terrains using localization and feedback control. It uses a very simple "heat dissipation" style algorithm that uses the orientation of the robot to control the speed of the robot to accomplish this.
ColdCraft
Simon Ilincev, Rishi Gurjar
Supercharge your cold emails with ColdCraft, our AI-powered outreach companion. We integrate with Google Calendar, LinkedIn, Gmail, and your resume to seamlessly craft effective, personalized cold emails that save you time and keep your recipients engaged. Thanks to rich configuration options and dedicated Chrome extensions, cold emailing goes from twenty minutes to two clicks.
Samaritan Scout
William Rosenthal
Samaritan Scout is the world's first search engine focused exclusively on helping you find volunteer opportunities that align with your passions and parameters. We aim to make the process of finding and participating in volunteer work seamless, efficient, and rewarding. Through our platform, we seek to inspire a culture of service and empower individuals to make a difference in the world.
Lagos Food Bank Initiative Volunteer Platform
Jason Zheng, Akinfolami Akin-Alamu, Labadan Mika
Hack4Impact Cornell is building a volunteer management platform for Lagos Food Bank, a non-profit food bank based in Nigeria with 24,000 registered volunteers, to streamline and transform the organization's volunteer management process. On the platform, volunteers can create accounts, register for events, and track their volunteer history and past events. Supervisors can create/edit events and track volunteer attendance at events by signing volunteers into a digital attendance sheet.
REVIEWER2 Demo
Jingtian Wu
REVIEWER2, an innovative two-stage framework, revolutionizes the peer review process by generating detailed, aspect-focused reviews for academic papers. By modeling key review aspects, it offers comprehensive feedback to authors, overcoming the prevalent issue of generic reviews. We are building a demo system, accessible through a web interface, that demonstrates REVIEWER2's efficiency and its advantages for both authors and reviewers.
SPEED
Jacob Kerr, Mitchell Gray, Owen Ralbovsky
SPEED is the Scalable Platform for Efficient Execution of Distributed Testing. It is a distributed test execution system with dynamic sharding. It speeds up unit testing of very large projects by splitting the tests onto multiple machines instead of just one machine.
Community-Driven Chinese Dialect Education
Phyllis Ju, April Chen, Chao Zhang, Jane Guo
In China, while major dialects like Cantonese and Sichuanese thrive in daily life and mainstream media, many lesser-known dialects are at the risk of extinction, because fewer and fewer people are speaking dialects. Our project creates a digital solution for preserving all Chinese dialects. Our solution aims to increase the visibility of Chinese dialects, facilitate their transmission, and offer a just and equitable representation for the unique cultures and histories embedded in each dialect.
Eatery: Dining Made Easy at Cornell
Antoinette Marie Torres, Candy Wu, Funmi Olukanmi, Gregor Guerrier, Thomas Vignos
Navigating Cornell's dining scene has never been more tailored and convenient, thanks to Eatery. Serving over 9,600 students monthly, our app transforms how you discover and enjoy meals on campus. Beyond viewing up-to-date menus for 10 dining halls and 20+ unique eateries, users can 'favorite' their top dining spots, compare menus, and soon, get notified when their preferred dishes are available.
Bam: A Better Way to Watch YouTube
Bennett Santora, Abhimanyu Kumar, Alex Thom
BAM is an extension that rewards you for doing what you already love; watching YouTube. Our rewards include badges to showcase a fans loyalty to their creator, to discount codes, ensuring a tangible incentive for our users. By converting watch time into experience points, BAM gamifies YouTube to encourage community engagement and make it more fun.
Ithaca Transit
Maxwell Pang, Amy Ge, Eddie Chi, Jonathan Chen, Lauren Jun
Ithaca Transit: Your ultimate solution for navigating Ithaca's public transportation. Our app provides real-time bus schedules, routes, and updates, ensuring you're always on time. Whether you're a student rushing to class or a local exploring the city, we've got you covered. Simplify your commute and download Ithaca Transit today!
Groove that Goob
Mikayla Lin, Ashley Xiang, Leon Carranza, Shania Cabrera
Abduct the Milky Way’s Oracle Jukebox located at the top floor of a penthouse party as the shapeshifting, absorbent Goob, fully equipped with a ravenous appetite for melodies, mankind, and mosh pits. Groove that Goob invites you to a galaxy where rhythm meets stealth. Dance your way through the vibrant disco, face off in deadly dances, and absorb the essence of the party to orchestrate a cosmic comeback!
AlzPredict: ML proteomic test for Alzheimer's
Mingyi Shao, Tong Chen
AlzPredict is a proteomics-based test that leverages machine learning to achieve early detection of Alzheimer's disease. Proteome alterations can be observed up to 10 years before cognitive decline. Early detection of Alzheimer’s will allow early intervention that could slow down and possibly prevent the disease onset. The dataset used contains mass spectrometry-based proteomics data from ten studies.
CensoredBooks
Daniel Baldeo-Thorne, Alexia Adams, Dani Ramos Ojeda, Jose Vizueth, Matthew Mentis-Cort
Our group is creating a search engine that takes in a censored book title or its theme and provides a list of other books and resources from the US based on a book query and a genre/topic. Regions where the books are banned and where the books can be accessed will be included in the book list.
VisionSpeech - Voice Input for 3D Design Tutorial
Hao Chen
We present VisionSpeech - voice input system for design tutorial in Virtual Reality. With a single voice command, users can get rid of the need to go down the hierarchy layer by layer. In this way, beginner artists can find their target functions faster, and advanced designers can enhance their workflow by quickly accessing spread-out items in the complex hierarchy. VisionSpeech provides cross-platform compatibility, including Meta Quest, Apple VisionPro, and integration of custom input devices.
Glimpse
Elizabeth Moon, Arushi Jindal, Fanny Zheng, Larry Tao, Mohanty Adya
Glimpse combines IoT technology with POS systems to offer real-time insights into restaurant food waste. By using labeled bins to categorize and weigh waste, our system provides actionable data to help businesses optimize supply chains, reduce costs, and promote sustainability. This enables targeted discounts on surplus items, supports food donation, and enhances composting efforts, ultimately aiding in efficient inventory management and waste reduction.
Ursa
William Leung, Daniel Parker
Amidst the mother bear Ursa’s tireless hunt to feed her cubs, a sinister plot ripples beneath the surface. The salmon army, driven by desperation, has evolved legs and kidnapped the cubs, casting an ominous shadow on the serene snows above. Now, players must guide Ursa on a perilous journey through treacherous terrain teeming with vengeful salmon to rescue her children. In a twist on the classic stealth genre, Ursa's white fur allows her to blend in with the light protecting her from danger.
CornellGO
Jesse Cheng, Cathryn Li, Janet Luo, Yanran Li
A common challenge faced by students is the overwhelming nature of where to begin exploring due to Cornell’s vast campus. To address these issues, we’re building CornellGO: a scavenger hunt to make discovering Cornell both fun and easy. By gamifying the exploration process, CornellGO aims to guide students through the vast array of landmarks, hidden gems, and cultural experiences available on campus, turning what can be an overwhelming experience into an exciting adventure.
Arden
Daniel Polhamus, Elaine Ran, Katherine Chang, Natasha Becker, Samantha Smith
Our project, Arden, is a video game focused on puzzles and strategy. Players will embark on a quest to ascend a crumbling skyscraper amidst an industrialized, post-apocalyptic world. To beat levels and ascend the tower, players must strategically construct hedges and plan movements, guiding a single tumbleweed to destroy the obstacles that lie between them and the next floor.
Customizable Wordle Optimal Solver
Ahan Mishra
I was inspired by the 3b1b video about the best possible first word of wordle. I made an interface for a generalized solver that anyone can use to develop strategies and had a large amount of customization, including allowing priors on the guess/actual words and word lengths.
Uplift
Vanessa Tam, Caitlyn Jin, Corwin Zhang, Isabella Hoie, Yucheng Shu
Uplift is an all-in-one fitness app made for Cornell students. We aim to boost students' physical activity with easy access to gym facilities, class schedules, and activity information. It encourages an active lifestyle through goal tracking and reminders, ensuring students can seamlessly incorporate exercise into their busy schedules for a healthier campus life.
Reverse-Engineering and Optimizing Compiler
Ethan Uppal
Apple doesn't provide documentation on how to create native executable files on MacOS. To provide a resource for aspiring compiler developers and the world in general, I reverse-engineered the format, wrote my own documentation, and am writing a compiler from scratch in C that directly generates these files.
Resell, a Cornell Marketplace
Nancy Duong, Dennis Quizhpi, Julia Kwon, Richie Sun, Zach Seidner
Resell is a Cornell-centralized secondhand shopping platform where students can buy and sell secondhand items without an added fee. Resell provides a space for students to buy necessities at a reduced price, while also providing an opportunity to sell their own items to practice more sustainable consumption. Resell provides an edge over other existing marketplaces by guaranteeing that only students can exchange with each other, reducing risk of scams and harm.
Queue Me In office hours hub
Richard Gu, Benjamin Tang, Nidhi Soma, Sia Harisingani, Sophie Wang
Ever taken a class with long office hour wait times, lines out the door, where students had to write their names on a whiteboard to get help from a TA? QueueMeIn streamlines this process by providing a queue for students to line up, either in-person or virtually, and receive help efficiently. Professors can configure specific times, links, and other settings specific to an office hours session, as well as view analytics for how to improve these sessions to benefit more students.
GetMeHome
Ronald Jabouin
GetMeHome makes it easy to quickly find the most convenient tickets across multiple different bus services. Enter in where you would like to leave from, where you’re going, and the date of the trip, and you get the cheapest bus rides for that trip. After searching you can further filter by price, departure time, arrival time, and other factors. Currently the app supports bus routes between Ithaca, NYC, Syracuse, Syracuse Airport, and Newark, NJ.
Oasis of Ideas
Yuvraj Sarda
Oasis of Ideas is an online platform for sharing and discovering ideas for businesses, research projects, products, games, documentaries and any basically other kind of project you can imagine. It's a space where you can share any project ideas you have that you don't see yourself pursuing, so that other people (who are looking for project ideas) can pick them up and work on them, thereby bringing your ideas to life.
Development in Games Association at Cornell
Noah Braun, Brianna Brianna, Elisa Sicilia, Gabby Loncke, Galiba Anjum
DGA is Cornell's game development club, and we would like to exhibit at BOOM to show everyone what we do for Cornell's game development community. We will primarily be exhibiting the game we have been developing as a club this semester, but we will also be there to talk about the development challenges, alumni and mentor workshops, educational sessions, and social events that we host.
AI Earnings Call Summarizer
Maggie Cui, Ethan Narang, Jake Ludgin, Jun Choi, Sydney Ho
A web-based application that utilizes generative AI to filter earnings call audio live to extract and highlight financial information and financial metrics allowing equity research data analytics and comparisons. Qualitative information will be condensed into a generalization of the speaker's sentiments and overall performance of the company. Quantitative metrics are presented in a tabular format and could be used to automatically generate useful outputs like comps models and valuation models.
SmartClick: A Novel Segmentation Tool for Medicine
Collin Li
Liver cysts characterize a multitude of illnesses ranging from liver cancer to autosomal dominant polycystic kidney disease (ADPKD). Labeling of these cysts in CT/MRI images is referred to as segmentation, but manual methods are long and tedious. This study proposes a novel program that combines deep-learning and levelset with a novel interactive recursive tool: SmartClick. Compared to manual segmentation, SmartClick performed with similar accuracy but faster by ten-fold.
Latexify
Ronald Leung, Rishi Gurjar
As powerful as LaTeX may be for typesetting mathematical notation, many students struggle with adopting it because it is slow to type out and has a challenging learning curve. Latexify offers a solution to digitize handwritten work into multi-page, formatted LaTeX documents through a website. Powered by a combination of state of the-art language and vision models, Latexify can help students submit their handwritten assignments in LaTeX or review and search through messy class notes.
Mr. EzPz
Muhammad Jee, Alsa Khan
Mr. EzPz is an AI-based learning suite that understands each student's class materials, personality, and learning preferences to deliver hyper-personalized academic support. Mr. EzPz centralizes students’ learning resources and provides AI-enabled learning tools to help them understand their class content, practice for exams, and map their academic growth. For institutions, we offer control over AI interactions with students, academic dishonesty monitoring, and student performance analytics.
E-Waste Calculator
Madeline Yeh
The E-Waste Calculator is a full-stack project that integrates information about the material ethics of computing to localize the E-Waste problem to the individual level. The site features an interactive e-waste calculator, recycler locator and policy breakdown of state laws regarding technological repair and recycling. This project seeks to empower individuals with the tools and understanding necessary to take action against E-Waste and promote a more circular economy in tech.
Loophole
Charles Chen, Vincent Jiang, Jason Guo
Loophole platforms is a reels-based social media platform that is transforming the creator space through a unique multiplayer server experience. Our app offers unique privacy, security, and interactivity features that elevate the user experience. With funding from the Beck Entrepreneurial Fellows program, we're currently releasing a beta test with plans to release a full version in early April.
FORMA - Virtual AI Personal Trainer
Darren Key
Forma is an iOS application that employs machine learning to monitor, assess, and adjust your physical form by analyzing 29 distinct key points in three-dimensional space. Users can upload videos of them completing various exercises. From there, our state-of-the-art ML models analyze how these key points move in 3d space and